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Fight For Cake

Engine: Unity

Programming Tools: C#, Visual Studios 2019

Team Size:1

Roles: Programmer and Designer

Development Time: 2 weeks

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Project Breakdown: I had changed my mind many times for this project so I ended up having less time to work on the final project. However, I knew I wanted to make a cute game that included trees. I did achieve the majority of what I had wanted to, but due to my poor planning, I had lost a lot of time that needed to go into the design. However, I am satisfied with the mechanics that have been implemented. They definitely could use some optimisation and the execution could be better, but they work well enough. In all honesty, I have spent a lot of time being disappointed with this project, but I now think that it has potential and with more time it could be a fun game.

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The game itself is very simple, you fight the enemies who are protecting the trees, you retrieve the ingredients from the trees and you return home to make a cake. Once home, you follow the steps provided and you are able to make your cake.

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Key Focuses & Objectives:

  • Fruit trees

  • Target system

  • Baking instructions

  • Dialogue system

  • 'Healing house'

  • Using tags in unity

  • Using arrays in unity

  • Using Mixamo 

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