Projects
Click on the project names to find out more!
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Reality Runner
Reality Runner is a single-player pixel platformer that is being implemented in the Unity engine. It is my final year project and is not yet complete. The game starts off with the main character being tired and unsatisfied with their mundane reality. They go to sleep with these feelings and wake up in another reality. The aim is to traverse the different platform levels to get back home. However, getting home will not be an easy feat, there will be many enemies and bosses to defeat along the way.
Documentation and Video
PENDING
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Cookie Kart Kingdom
Cookie Kart Kingdom is a 2D multiplayer racing game for the PS5 that was developed using the Unity engine. As this game was made for the PS5 you are able to fully use the DualSense Controller, meaning the haptic feedback, the speaker and more. You must race against your opponents and finish the laps before them to win. The game has a local multiplayer so you are able to play with a friend. Both you and your friend are able to customise your characters using the customisation options at the start of the game.
Documentation
Group Members:
Zahra Miah
Georgina Annis
Dabrina Forrester
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Group Members:
Zahra Miah
Georgina Annis
Dabrina Forrester
Matthew Robertson
Lexi Stevens
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Scarlet Viper
Scarlet Viper is a 3D Narrative Stealth game that has been developed using the Unity engine. It is about a young assassin named Markus Forrester who learns the truth about his parent's death. Through his occupation, he finds an opportunity to get close to the person who killed his parents. He goes through many struggles, but in the end, comes out strong and gains a new strength.
Documentation
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Eat a Fruit
Eat a Fruit is a single-player 2D catching game where the goal is to catch as many fruits as you can. However, it is not that simple! You must avoid the critters who are trying to get in your way if you're not careful, they will chase you off and take all the fruit for themselves. The player is equipt with a net to catch the critters, after hitting them a few times you should catch them. The game was developed in the GFC engine, using C++ and is controlled using the keyboard and mouse.
Documentation
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*I have plans to improve the design of this game in the future.
Fight For Cake
Fight For Cake is a 3D single-player game developed using the Unity engine in C#. The objective is to defeat the enemies that are protecting the ingredients that are growing on the trees. To make it easier to locate the trees, there is a target system that shows you where each tree is located. After the trees have been located and all the ingredients have been collected you are able to return home to bake your cake. Once you follow the provided instructions you will end up with your cake!
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Documentation
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Group Members:
Zahra Miah
Georgina Annis
Dabrina Forrester
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Uh Oh, Mum's Home!
Uh Oh, Mum's Home is a collaborative multiplayer game using Photon Pun in Unity. This was a group project and it was inspired by Overcooked and humans fall flat. The aim of the game is to complete all the chores before the timer runs out. These tasks include, defrosting chicken, putting away laundry and hoovering. The game has character customisation and allows the player to enter their name.
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Documentation