top of page
Uh Oh, Mum's Home!

Engine: Unity

Programming Tools: C#, Visual Studios 2019, PUN

Team Size: 3

Roles: Programmer and UI designer

Development Time: 4 weeks

​

Project Breakdown: This game was our first attempt at a multiplayer game and for this project, I was tasked with character customisation and the chat system. However, we had multiple issues throughout the project with things not syncing (things were not being seen by the other players). I had many issues with the customisation because I didn't believe in my skills. However, in the end with some help and support from my teammates, we were able to get both the customisation and the chat done. The issues with the chat definitely stemmed from the syncing issues, but in the end, we had a working chat system. The UI I designed was very bright and colourful but did not actually make it into the game due to last-minute complications. This game is definitely targeted towards everyone, specifically family and friends because it's a fun multiplayer game. 

​

Key Focuses & Objectives:

  • Character customisation

  • Chat systems

  • UI design

  • Using PUN

bottom of page