I have completed the final sketches for the levels!
I was able to do them quite quickly thanks to procreate. All that's left from here is for the artist to draw the final levels based on my sketches.
Level design
Level 1:
So, this level was designed by multiple group members, but it is pretty simple. For this level, there are falling items which are randomly spawned. The player is provided with a box which they can use to catch the falling items. The player can move the box from side to side to catch the items.
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Credits to Zahra for her lovely representation of level 1.
Level 2:
This level was also designed by the group. The conveyor belt brings out parcels and the player must sort the parcels into the correct container. This is a simple touch screen mini-game, so the player uses their finger to sort the parcels into the right container.
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Credits to Zahra for her lovely representation of level 2.
Level 3:
Level 3 is somewhat of a driving game. Using gyro controls, the player drives a delivery truck that is carrying the packages that they earlier sorted and and packaged. For this level the player must avoid all obstacles on the road and must collect any packages that are found on the road.
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Level 4:
This level is my favourite because I think its very cute. It's a simple delivery game where the player again uses the touch screen (and possibly their voice) to deliver the packages. There are two possible scenarios for this level. If the player knocks on the door and someone answers, then they swipe the parcel in the direction of the recipient and that delivers the parcel. The other scenario occurs if there is no one at home to collect the package. In the case that this happens, the player fills out a missed delivery slip (using a pen tool).
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^^^^^ this is where all the levels began.
yeah that's it
bye bye hehehe
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